Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      on >teamfortress.com< was published:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Added AsiaFortress Cup Season 11 tournament medals
      • Added the Chapelaria Ultiduo Season 1 tournament medals
      • Added the TFCL 6v6 Alpha and Season 2 tournament medals
      • Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals
      • Added the Blapature Co. Contributor 2017 community event medal
      • Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal
      • Fixed a server crash related to vote-kick
      • Fixed a client crash related to previewing bundles in the Mann Co. Store
      • Fixed being able to accept a duel request during the round-end bonus time
      • Fixed rockets fired by Halloween bosses not displaying particle effects if Halloween is not active (community request)
      • Strange Soda Poppers can now accept Critical Kills strange parts
      • Updated the localization files
      • Mannpower update
        • All-class
          • Players can no longer taunt when grappled to an enemy (you can still taunt if an enemy has grappled to you)
          • Players can no longer grapple while frozen before a round starts or while stunned
          • Fixed not equipping the grapple when accepting the prompt about equipping it
        • Engineer
          • Halved the number of wrench hits needed to upgrade buildings
        • Pyro
          • Reduced grapple movement speed when hooked into another player because of their advantage in close quarters
          • Reduced the rate of rage gain when carrying a powerup
        • Agility
          • Reduced grapple movement speed bonus when carrying the intelligence
        • Knockout
          • Reduced melee damage bonus
          • Updated health bonus per class
            • Spy, Sniper, Engineer, Scout, and Heavy increased
            • Medic, Soldier, and Demoman unchanged
            • Pyro and Demoknight decreased
        • Precision
          • Removed radius damage falloff on explosive projectiles
          • Removed self-blast damage
        • Resistance and Vampire
          • Added immunity to reflect damage
      Source: http://www.teamfortress.com/post.php?id=31311