Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      on >teamfortress.com< was published:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

      Matchmaking Changes
      • The initial load time into a match no longer counts against a player's abandon timer
      • Changed the timeout before a missing player is marked as having abandoned a competitive match to be three minutes from the first time a player disconnects from the server, rather than from the moment the match is formed
      • Queue times should now be significantly faster when dealing with large numbers of placement and recently-placed players in queue
      • Moved the Competitive MMR change notification so it no longer overlaps your rank
      • Fixed continuing to receive the prompt to rejoin a match after you have been dropped from said match
      • Fixed a case where players would receive a rank change in matches that dissolved due to abandon

      General
      • Added a stomp animation to Pyro that plays when coming down after blasting off from the Thermal Thruster
      • Added HLPugs.tf tournament medals
      • Added Gette it Onne! tournament medals
      • Added TFCL tournament medals
      • Added Copenhagen Games tournament medals
      • Fixed Medics having an accelerated Ubercharge build-rate when healing full-health Snipers who are using The Razorback
      • Fixed being able to capture control points during setup time
      • Fixed the Golden Wrench not having an offset when using minimized viewmodels
      • Fixed the Private Maggot Muncher hiding the Soldier's hat when equipped
      • Fixed the Medic's auto-call feature not including enemy Spies disguised as the Medic's team
      • Fixed The Lugermorph not displaying when inspected in the backpack
      • Fixed unusual effects on the Brass Bucket rendering in the wrong spot
      • Fixed Mann vs. Machine late-join failing for parties of two or more
      • Fixed the Short Circuit orb not changing particle color after being deflected
      • Fixed the Short Circuit orb not being able to destroy rockets/grenades during the first 0.25 seconds of their lifetime
      • Updated models and materials for the Private Maggot Muncher
      • Updated the localization files
      Source: http://www.teamfortress.com/post.php?id=39125