Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      on >teamfortress.com< was published:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Updated the Roaring Rockets unusual taunt particle effect
      • Updated the equip_region for the Earbuds
      • Updated the models for the TFNew tournament medals to fix their broken LODs
      • Renamed Mister Sentry to Aim Assistant
      • Updated the localization files
      • Updated pl_fifthcurve_event
        • Fixed a bug where players could spam "escaped from underworld"
      • Updated koth_bagel_event
        • Fixed a projectile bug that was occurring in RED's vent room
        • Updated some propfades on the lightbulbs in RED's valley
      • Updated pl_rumble_event
        • Fixed an exploit related to using the tiny spell and building sentries inside a wall
        • Bumper cars are now placed in a random order in underworld, after main world has run out of time or ended by explosion
        • Fixed bumper car race instructional text not showing to all players
        • Fixed Merasmus sometimes using his round-beginning lines in the middle of the round
      • Updated koth_slasher
        • Fixed the clipping issues in the spawn yards and in BLU's mineshaft
        • Fixed a case where the control point is unlocked while Merasmus is hiding
      • Updated pd_monster_bash
        • Fixed a gap in the spiral stairs that players could slip through when using the tiny spell
        • Fixed a kill trigger not always killing players in the dungeon
        • Fixed players taking fall damage when passing through the pit to the dungeon
      • Updated pd_cursed_cove_event
        • Fixed projectiles colliding with the waves at the shore
        • Fixed projectiles colliding with the capzone mist effect in locker
        • Fixed players sometimes getting stuck when exiting the locker
        • Adjusted particles on the pickups
        • Increased music volume
        • Added sound to the ship moving through the town (Thanks Spipper)
        • Added sound to the zone closing in the locker
        • Optimization tweaks
        • Various small detail fixes
      Source: http://www.teamfortress.com/post.php?id=45236