Release Notes for 2/26/2016

      Release Notes for 2/26/2016

      on >< was published:

      – Added the third Co-op Strike Mission.
      – Added last comic unlock.
      – Added lobby setting to tell you if you are out of missions.
      – Added next mission countdown timer to journal maps.

      – Cache
      — Fixed one-way texture at Quad boxes
      — Improved visibility of vents
      — Fixed pixelwalk at B fences
      — Improved matching of foot-step sounds and ground materials across the map

      – Coast
      — Fixed pixel walk in A site
      — Removed exploitable angle in B site

      – Royal
      — Various clipping fixes

      – Mikla
      — Fixed invisible collision near mid
      — Updated radar
      — Moved T spawns further back

      — Various bug fixes

      – Santorini
      — Fixed an issue where players could get stuck on the inner walls of Café
      — Fixed a pixelwalk at mid

      [ MISC ]
      – Fix for a func_tracktrain that could pass through players when they were overlapping.

      [ SDK ]
      – Added the vscript function StopSound.