Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      auf >teamfortress.com< wurde geschrieben:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Players will now be randomly selected to participate in a survey at the end of Casual and Competitive matches
      • Ongoing improvements to the matchmaking backend to improve match quality and reduce wait times
      • Fixed air-blasts sometimes sending deflected projectiles in random directions when the Pyro is close to enemy players
      • Fixed a case where players joining community bootcamp servers via the server-browser could not select a team
      • Reduced the rate at which players can earn bonus points for extinguishing teammates
      • Fixed a case where players could use the Halloween teleport spell to get outside the map
      • Updated the localization files
      • Community requests
        • Fixed Merasmus not being stunned by bomb-head players on community Halloween maps
        • Added the ability for community Halloween maps to call a truce during a Monoculus or Merasmus fight
          • Can be set via the game rules entity using the SetMapForcedTruceDuringBossFight input
        • Fixed energy weapons not hitting pumpkin bombs, Merasmus props, and RD robots
      • Mann vs. Machine update
        • Fixed the Sentry Buster sound being orphaned if the Sentry Buster detonates while invulnerable
        • Fixed zombies not using the correct skin in Ghost Town
      • Updated cp_snakewater_final1
        • Changes based on community feedback
      • Updated pl_millstone_event
        • Updated bot navigation file, bots now use all routes, won't get stuck so easily and are smarter
        • Fixed woodpile spot where HHH could get stuck
        • Improved clipping on wood piles
        • Fixed missing rooftop texture
        • Fixed a few props flashing at certain angles
        • Fixed a spot in the last area where you could place stickies underground
        • Fixed Monoculus not getting stunned when hit by players exiting purgatory
      • Updated cp_sunshine
        • Blockbulleted spiral staircase on the back of second
        • Added medium ammo to mid near choke
        • Removed clipping over wooden arch going into second from valley
        • Reduced the size of the wooden arch
        • Blockbulleted a few undersides of staircases on last that could catch projectiles
        • Removed a ladder on last
      Quelle: http://www.teamfortress.com/post.php?id=24829