Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      auf >teamfortress.com< wurde geschrieben:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Added the GA'lloween 2016 community event medals
      • Fixed sv_shutdown not working for community dedicated servers
        • All servers now enter hibernation state when they are empty and have no remaining work, which informs commands such as sv_shutdown
        • Added tf_allow_server_hibernation (default: 1) to allow disabling hibernation state
        • This should generally only be necessary if running server plugins that are not compatible with hibernation
        • Added sv_shutdown_cancel to cancel a pending shutdown
      • Updated the truce period during Halloween boss fights
        • Players are no longer affected by the truce when in their spawn room, allowing them to fight their way out if necessary
        • Sappers can no longer be used while a truce is active
      • Updated the "tiny" spellbook spell
        • Fixed a case where players could get outside the world
        • Fixed not switching Heavies to their melee weapon
      • Updated player destruction mode so the "Team Leader" does not heal teammates while in the Underworld
      • Fixed Halloween contract reward items not being craftable
      • Fixed Strange Human Cannonballs and Strange Battery Canteens not tracking stats
      • Fixed Casual search criteria being saved automatically while connecting to a server
      • Fixed a case where players could suicide on a pumpkin bomb to gain progress on certain Merasmissions
      • Updated the equip region for the Spine-Chilling Skull
      • Updated pl_fifthcurve_event (Brimstone)
        • Fixed exploit where players could get under the map near BLU starting area
        • Fixed exploit where players could get out of the map near graveyard
        • Fixed exploit where players could enter RED base as BLU
        • Fixed some skeletons running into lava when there are no enemies in Hell
        • Fixed medieval tiny spell & other Merasmus voice spells lasting too long for some players
        • Fixed big ghost getting stuck when map ends
        • Fixed a spot where players could get stuck if entering it under Tiny spell
        • Fixed another case of non-solid pumpkin
        • Tuned respawn time for RED team at last area
      • Updated cp_sunshine_event (Sinshine)
        • Fixed multiple visible nodraws and other texture bugs
        • Fixed nonsolid pumpkin in lobby
        • Fixed trigger bounds in RED spawn
        • Various lighting changes
      Quelle: http://www.teamfortress.com/post.php?id=25364