Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      on >teamfortress.com< was published:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Updated koth_viaduct_event
        • Fixed Engineers building teleporters in the spawn rooms
      • Updated pl_precipice_event_final
        • Fixed missing models
      • Updated pl_bloodwater
        • Removed an unintended clip brush passing through a BLU spawn wall
        • Added occluders
      • Updated pl_hasslecastle
        • Fixed BLU players spawning in the wrong spawn room
        • Fixed Engineers building teleporters the first BLU spawn room
        • General improvements
      • Updated pl_rumble_event
        • Fixed Merasmus uttering round start voice lines randomly during mid round
        • Fixed some misaligned textures
        • Fixed a tree from hovering in underworld
        • Fixed few models fading too late or too soon
        • Fixed clock sometimes triggering underworld entrances during bumper kart race
        • Fixed Merasmus from spawning if the race was already over
        • Fixed push trigger in underworld being too low
        • Improved clipping around the map
      Source: https://www.teamfortress.com/post.php?id=76348