Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      auf >teamfortress.com< wurde geschrieben:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Fixed a server crash related to multiple heavies spam firing their weapons
      • Fixed trigger_add_or_remove_tf_player_attributes not interacting well with the status of other attributes
      • Fixed trigger_add_or_remove_tf_player_attributes not updating player speed correctly
      • Fixed spectators not being able to be kicked in Mann vs. Machine on official Valve servers
      • Added support for custom sounds, soundscripts, soundscapes, navmeshes and particles in workshop maps
      • Added a SetModel input to all entities with a model
        • Mappers: This replaces the previous 'addoutput modelindex' method that was used for overriding an entity's model
      • Added SetPlaybackRate and SetCycle inputs to all entities with a model
      • Added a spawnflag to point_hurt to bypass Übercharge
      • Added OnDeath output to tf_zombie entity
      • Updated 'maps *' console command to show workshop maps
      • Updated the Create Server menu to show workshop maps
      • Updated ctf_crasher
        • Giants should more reliably be killed when they drop or capture a flag
        • Fixed a minor clipping issue on the ammo pickup by the arches
      Quelle: https://www.teamfortress.com/post.php?id=144345