Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      on >teamfortress.com< was published:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Fixed a memory leak when firing syringes as Medic
      • Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
      • Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
      • Fixed The Original using the default reload sound instead of the intended sound
      • Fixed entities being considered static props after long server times
        • Fixed Mann vs. Machine bots failing to spawn
        • Fixed rockets occasionally being solid
      • Updated the equip_region settings for The Onimann and the Cranial Cowl
      • Updated cp_frostwatch
        • Fixed being able to stand in the cliff wall near control point 2 in stage 1
      • Expanded VScript support
        • Fixed .nut files being valid files for download/upload
        • Fixed clients being able to run certain script_* debug commands on the server
        • Added EmitSoundEx
        • Fixed crashes related to null strings being passed to functions
        • Exposed a MaxClients function to get the current value of maxplayers
        • Fixed clearing script hooks on level transition
      Source: https://www.teamfortress.com/post.php?id=178064