Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      auf >teamfortress.com< wurde geschrieben:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Added missing string for the PNG filter when using the Decal Tool
      • Added missing newline to the 'Unable to initialize sound capture' console message
      • Added IsNextBot() method (GitHub fix from Bitl)
      • Added support for custom mission briefings in vsh and zi game modes (GitHub fix from Gamer_X)
      • Added convar to control max Mann vs. Machine robots (GitHub fix from ficool2)
      • Added prediction for Thermal Thruster + self-stun (GitHub fix from wgetJane)
      • Fixed crash with game_round_win in KOTH (GitHub fix from doclic)
      • Fixed Mann vs. Machine status HUD not using the mini boss background for enemies in the Support group
      • Fixed Medieval Mode Auto-RP not matching lowercase input unless it begins with an 'a'
      • Fixed backpack page buttons putting the 'New' label behind the button
      • Fixed character info panel not being positioned correctly
      • Fixed The Front Runner using the wrong team color for the headset on the Stylin' style
      • Fixed Announcer VO with static at the end of the sound (community fix from Lindon)
      • Fixed missing lightwarp setting for the Conniver's Kunai and The Half-Zatoichi (community fix from Lindon)
      • Fixed The Bazaar Bargain's scope being painted when using the Elfin Enamel war paint
      • Fixed commentary text not displaying
      • Fixed TFBot VScript methods SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetMission, SetPrevMission, GetMission, GetPrevMission, and HasMission using 'unsigned int' by mistake
      • Fixed overlapping internal font names causing one font to overwrite the other for Linux clients (GitHub fix from RoseyLemonz)
      • Fixed Casual late-joiners seeing Competitive logo on Match Status HUD doors (GitHub fix from rabscootle)
      • Fixed Spy bots using human voice lines in Mann vs. Machine (GitHub fix from John Kvalevog)
      • Fixed crash on VGUI menu bar button cursor entrance (GitHub fix from RGBACatlord)
      • Fixed Mann vs. Machine bomb carrier voice line playing during normal CTF with bots (GitHub fix from mastercoms)
      • Fixed organ props spawning from non-Vita-Saw damage (GitHub fix from Thomas Kain)
      • Fixed uninitialized field use in CParticleEffectBinding (GitHub fix from Thomas Kain)
      • Fixed type cast warning caused by pointer size mismatch (GitHub fix from SanyaSho)
      • Fixed typo in Mann vs. Machine score calculation (GitHub fix from HalfMatt)
      • Fixed missed break in logging character field save data causing incorrect logging (GitHub fix from Dmitry Tsarevich)
      • Fixed Engineer bots soft locking on CTF maps (GitHub fix from AwfulRanger)
      • Fixed middle mouse kicking you in PASS Time (GitHub fix from ficool2)
      • Fixed radial fog not being enabled in 3D sky on official maps (GitHub fix from ficool2)
      • Fixed PLAYER_FLAG_BITS truncating m_fFlags sent to clients (GitHub fix from copperpixel)
      • Fixed prediction for jumping when The Huntsman is charged/released (GitHub fix from wgetJane)
      • Fixed prediction for Force-A-Nature jumps (GitHub fix from wgetJane)
      • Increased PLAYER_FLAG_BITS to 32
      • Removed temporary player jingle files if tf_delete_temp_files (GitHub fix from AndrewBetson)
      • Removed MFC dependency in the launcher exe (GitHub fix from Slartibarty)
      • Updated the ConTracker 'Back' button to accommodate longer localization strings
      • Updated plr_hacksaw_event
        • Fixed erroneous and asymmetric clipping across the map
        • Fixed pumpkin bomb quota being too low
      Quelle: https://www.teamfortress.com/post.php?id=243671