Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      auf >teamfortress.com< wurde geschrieben:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Temporarily limited OS X clients to medium texture quality to resolve random crashes while work is done on a permanent fix
      • Fixed a random crash that affected OSX only
      • Updated the collision geometry for the turbines in Powerhouse
      • Dropped weapons now retain their ammo and ÜberCharge levels unless the player commits suicide
      • Valve official quickplay and matchmaking servers are no longer listed in the server browser
      • Players no longer drop their weapons in MvM
      • Pressing the action key will now try to pick up a dropped weapon before trying to use an item in the action slot
      • Spies can no longer pick up weapons when disguised or cloaked
      • Using the mouse to select enemy players on the scoreboard no longer improperly reveals their class
      • Fixed players dropping multiple instances of the same weapon at once
      • Fixed unintended changes to rocket and other explosive jumping behavior
      • Fixed dropped weapons occasionally using an incorrect skin
      • Fixed an issue that was causing the particle effects on Unusual hats to sometimes draw in first-person for the owner, or not draw at all to others
      • Fixed an issue that prevented Huntsman arrows from damaging enemy Engineer buildings
      • Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg, and Botkillers) not rendering their attachments
      • Fixed spies that have picked up a dropped Your Eternal Reward or Wanga Prick being able to manually disguise
      • Fixed Spy sometimes not being able to use the Disguise Kit after picking up a new Knife
      • Fixed newly created items not becoming Strange quality, despite receiving the ability to track kills. Existing items in this state will not be retroactively fixed.
      • Fixed skinned weapons appearing differently after being traded or listed on the Steam Community Market. Affected items have been reverted to their original (permanent) appearance.
      • Fixed being able to craft some previously un-craftable items
      • Fixed a client crash related to Killstreak Fabricators and Chemistry Kits
      • Fixed a client crash related to particles
      • Fixed the Vitasaw no longer giving its ÜberCharge bonus after death
      • Fixed issues related to picking up dropped weapons while zoomed in with a Sniper Rifle
      • Fixed a bug that caused the Shortstop to reload faster than normal
      • Fixed dropped energy weapons not being able to fire after being picked up
      • Fixed some weapons not displaying their charge meters after being picked up
      • Fixed the box used in the Box Trot taunt sometimes being the wrong color
      • Steam Community Market
        • Fixed skinned items appearing as "Decorated Item"
        • Items that are temporarily un-tradable can now properly be listed on the market
      Quelle: http://www.teamfortress.com/post.php?id=17416