Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      auf >teamfortress.com< wurde geschrieben:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Added Collection Trade-Ups!
        • Check out the blog post for more information
      • Added Map Stamps and Strange Filters for the featured maps in the Gun Mettle Campaign
      • Added the Gun Mettle Cosmetic Case which contains new community cosmetic items
        • Gun Mettle Cosmetic Case can only be found by players with a campaign coin
        • Cosmetics in a collection can be listed on the Steam Community Market
      • All Strange items now have a visible icon in backpack panels
      • Added an option button to display paints and/or styles options for items in the Mann Co. Store preview page and the Steam Workshop item import tool
      • Added the OWL 14 tournament medals
      • Added a Steam Community Profile option to the player right-click context menu in the scoreboard
      • Fixed a buffer overflow exploit (thanks to Didrole for this report)
      • Fixed a Mann vs. Machine exploit related to purchasing upgrades while not at an upgrade station
      • Fixed a Mann vs. Machine exploit related to the Medigun shield
      • Fixed the Gun Mettle Coin not displaying its proper level in the Steam Community view
      • Fixed the Enforcer getting a damage bonus as the Spy was disguising and not fully disguised
      • Fixed the cvarlist command truncating some cvar/command descriptions
      • Fixed hitting 'Enter' while in the backpack menu triggering buttons in the main menu
      • Fixed invalid map names in nextlevel convar or the map cycle causing the server to fail to change level after displaying the score panel
      • Fixed the Engineer losing revenge crits and picked-up weapons after using The Eureka Effect to teleport back to base
      • The Dalokohs Bar can now accept Ally Healing Done strange parts
      • Updated several HUD elements to include the name of the weapon's owner when a player is carrying a weapon they picked-up
      • Updated the materials for the Stickybomb Launcher
      • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
      • Updated the localization files
      • PASS Time update
        • Fixed scoring in your own goal if you change teams while the jack is in flight
        • Fixed disguised and cloaked enemy Spies having a shield drawn for them in the HUD
        • Fixed players sometimes not being able to throw the jack
        • Fixed another case where players could teleport the jack with The Eureka Effect
        • Fixed The Dead Ringer making it impossible to throw the jack or deactivate the Dead Ringer
        • All global special abilities that are activated with alt-fire are now available while carrying the jack, unless you're actively aiming the jack
        • Unlocked console variables for community servers to experiment with without requiring sv_cheats
        • Fixed Scouts being able to pick up the jack while drinking
        • Fixed disguised Spies being able to carry the jack in some situations
        • Made weapon switch faster after throwing the jack
        • Fixed not getting a speed boost if you score and then get the jack after it respawns
        • Fixed a crash if mp_tournament was enabled and someone scored during pre-game
        • Improved the way blocking works
        • Fixed being able to cancel enemy taunts by hitting them with the ball
        • Fixed seeing a phantom jack in your hand if you threw the jack and couldn't switch back to your previous weapon (jars, cleavers, etc.)
        • Updated pass_warehouse
          • Fixed issue with jack getting stuck behind props
          • Fixed exploit of jack getting stuck in dropper
          • Fixed issue with unbalanced ammo and health kits
          • Moved resupply closets further from the doors
          • Added plank walkway to central warehouses on top of the containers
      • Server Browser
        • Fixed the history tab of the server browser failing to record servers
        • Fixed the spectate tab of the server browser not working at all
        • Fixed the game info dialog for SourceTV master servers improperly showing the server as not responding
        • Fixed connecting to SourceTV servers via the Favorites tab in the server browser
        • Fixed SourceTV relay servers not properly registering on the server list in some situations
        • Fixed the game info dialog for SourceTV relay servers not allowing connection despite open slots
        • Fixed SourceTV relay servers appearing to have negative max players
      • Maps Workshop Beta
        • Fixed map cycle files specified before the initial map load not properly tracking workshop maps
        • Fixed game servers using registered accounts via sv_setsteamaccount being unable to access workshop content
        • Fixed servers getting stuck in a loop when the nextlevel convar contains a un-loadable workshop map
      Quelle: http://www.teamfortress.com/post.php?id=18182