Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      auf >teamfortress.com< wurde geschrieben:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)
      • Fixed a client crash related to the material system
      • Fixed a crash when using medium or low texture quality on maps with static prop lighting
      • Fixed not seeing team names when using custom scoreboards
      • Fixed leaderboards occasionally not displaying when changing map
      • Improved bspzip tool stability when packing maps with large amounts of custom assets
      • Updated the contents of the Gargoyle Case, the Fall 2013 Acorns Crate, the Love And War Cosmetics Bundle, the Mann Co. Strongbox, and the Mann Co. Stockpile Crate
      • Updated the model/materials for the Crusader's Getup and Arthropod's Aspect
      • Updated The HazMat Headcase so it can be equipped by the Sniper
      • Updated The Mustachioed Mann so it can be equipped by all classes and added a second style
      • Updated The Special Eyes so it can be equipped by the Pyro and added a second style
      • Updated The Frenchman's Formals to hide the Scout's dog-tags
      • Updated the equip_region for the Cheater's Lament and added a new style
      • Updated the Backburner to add the pilot light
      • Updated the Rainblower to remove the pilot light
      • Updated several materials to fix issues caused by mat_picmip
      • Updated the localization files
      • Updated pl_borneo
        • Fixed an exploit where players could get outside the map
      • Updated ctf_landfall
        • Fixed some material issues
      • Updated cp_vanguard
        • Added new path to the last point
        • New geometry to reduce sightlines on the middle point
        • Reorganized spawn points to better exit final spawns
        • Fixed Red forward spawn door blocking when held open
        • Fixed some material issues
      Quelle: http://www.teamfortress.com/post.php?id=20265