Team Fortress 2 Update Released

      Team Fortress 2 Update Released

      auf >teamfortress.com< wurde geschrieben:

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
      • Matchmaking
        • Competitive Mode
          • Abandon penalty times are now longer for first-time abandoners with a low number of games played
          • Abandoning a game now results in significant rank loss. This loss is always greater than losing a given match.
          • Fixed an issue where players could drop and reconnect too many times before triggering an abandon
        • Casual Mode
          • Matches can now start with fewer than 24 players when there are not enough compatible players in queue
            • The match will still add additional players (up to 24) as they become available
            • This should improve queue times for low-population regions and game modes
          • Added maps cp_gullywash, cp_snakewater, and koth_probed
          • Fixed not being able to cycle between spectator modes
      • Weapon viewmodels
        • The field-of-view slider has been re-added to Adv. Options menu (range: 54 to 70 degrees)
          • This feature is now allowed in Competitive Mode
        • Improved and fixed many animations when using a higher viewmodel field-of-view
        • Removed custom animations from the sv_pure whitelist because it was being exploited
        • Adjusted The Cow Mangler and Black Box reload animations to be slightly faster (they now match the default rocket launcher)
      • Your class portrait will now always be the innermost in the match status HUD (top center) and will have a slightly brighter background
      • Added the Prinny promo items to the Mann Co. Store
      • Added the Florida LAN 2016 community medal
      • PASS Time update
        • Fixed achievement items (e.g. Civilian Grade JACK Hat) not cloaking with the Spy
        • Tweaks and fixes for all maps
        • Fix pack speed not being updated sometimes
        • Aiming players will no longer receive pack speed bonus
        • Some adjustments to reduce average round length
          • Overtime will end immediately if the winning team touches the ball
          • Overtime won't happen if it's impossible for the losing team to win
      • Fixed players being able to avoid a vote-kick by reconnecting to the server at the right time
      • Fixed the pd_watergate HUD not drawing
      • Fixed Engineer teleporter exits sometimes detonating when used due to invisible geometry
      • Fixed getting a black screen if the chat window was open when the match stats were being shown
      • Fixed weapons not being hidden during some taunts for the Engineer, Medic, and Soldier
      • Fixed Spy cloak causing the HUD 3D Character to cloak for the player the Spy is disguised as
      • Fixed a client crash related to the animation system
      • Fixed a bug where players in looping taunts could sometimes cause other clients to drop from the server
      • Fixed not seeing particle effects for Unusual versions of Baseball Bill's Sports Shine, Ritzy Rick's Hair Fixative, and Texas Slim's Dome Shine
      • Fixed hearing the "team wipe" Announcer audio at the incorrect times
      Quelle: http://www.teamfortress.com/post.php?id=23197